Emporium Blog

Tools of the trade

Tools of the trade

As I worked my way up from an eleven dollar paint set on card stock - I really relished every increment in quality. Paper makes an incredible difference, as higher weight papers have greater capacity to hold moisture, handle transitions, and survive rich washes of colour. I've been using Winsor & Newton watercolour pads and been very happy with the quality.  For most paintings the undersketches are done with a number of pens - a vintage Parker with Noodler's Polar Black, a Noodler's Ahab with Noodler's Lexington Gray, and a white Lamy Safari that is loaded with a UV ink...

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Digital Landscape Drawings

Digital Landscape Drawings

Since the early 2000s, I've been making landscapes of one kind or another. They've evolved from basic, almost MS paint like:  To more graphic, colour blocked images: To more polygonal presentations similar to Kym Greeley's amazing paintings:

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App Store Games

App Store Games

I began a commercial / hobby project launching toddler focused games into the app stores across iOS, Android and Amazon starting in 2015. It was never meant as a particularly commercial venture, but I didn't realize at the time how much effort was needed to make an app from scratch or to appropriately publicize that kind of work. Of the three apps built, the most polished was called ABC planet, in which you could build sequences of letters and then play with them on a rotating scratch table, altering the playback speed of the audio for the letter.

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The Lindsay Project

The Lindsay Project

The Lindsay Project was an enormous undertaking by the MD program at the Cumming School of Medicine. Most of the work was focused on the creation of an agent based representation of human physiology.   One of the projects that got off the ground was an anatomy application, rebranded as the Zygote Atlas. At the time, an unparalleled feature set - which included an ultrasound like "slice" mechanism.   

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Arcade Style Games

Arcade Style Games

After a residency at the Banff Centre (2003), I began really exploring games as a vehicle. This culminated in a series of stand up arcade systems that were funded by the AFA and exhibited: 2007: Exhibition: Endgame, Truck Gallery, Calgary, AB  2006: Exhibition: Dowsing for Failure, Open Space Gallery, Victoria, BC 2005: VanCleef’s Dead End, Trap/Door Gallery, Lethbridge, AB  

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